In this case, Main script fires a bindable, and keeps going. Those are all of the codes we currently have listed for Roblox Epic Minigames. Spend coins on gear, pets, effects, and other cool stuff that will make your character more awesome. Making a ServerScript which gets fired with a BindableEvent. Welcome to Epic Minigames, where you can enjoy a selection of 111 unique and exciting minigames, levelling up and earning coins each time you win. In this case, main script calls the function in ModuleScript, but ModuleScript would run a spawn function, so Module could return and MainScript could continue it’s process while Minigame runs. Making a ModuleScript that has all the minigames’ scripts. So, main script runs the other one, but in my game, main script needs to keep running while the minigame script runs too. and the other one has all the scripts that each minigame require to run. One is the main script which handles the whole game, copying deleting moving games or doing other stuff when is required etc. Now, there are two scripts that is handling games. I am working on a minigame-like game for a while and now it’s time to code different minigames, but I have encountered with a question in my mind.